000 00619nam a2200193Ia 4500
999 _c52394
_d52394
003 OSt
005 20181023043908.0
008 24418b pe ||||| |||| 00| 0 spa d
040 _cCentro de InformaciĆ³n y Bibliotecas
082 _a005.133.MONK.00
100 _aMONK, SIMON
100 _eAutor
245 0 _aPROGRAMMING THE RASPBERRY PI, GETTING STARTED WITH PYTHON. 2016
250 _a1A. ed
260 _aNEW YORK
260 _bMC GRAW HILL
260 _c2016
300 _a188
300 _c23.0
505 _aINTRODUCTION . -- GETTING STARTED . -- PYTHON BASIC . -- STRINGS, LISTS, AND DICTIONARIES . -- MODULES, CLASSES, AND METHODS . -- FILES AND THE INTERNET . -- GRAPHICAL USER INTERFACES . -- GAMES PROGRAMMING . -- INTERFACING HARDWARE . -- LED FADER PROJECT . -- PROTOTYPING PROJECT (CLOCK) . -- RAPSBERRY PI ROBOT . -- WHAT NEXT
650 _aSYSTEMS ENGINEER
650 _aELECTRONICS
700 _aMONK, SIMON
942 _cTM001
_2ddc