000 00619nam a2200193Ia 4500
999 _c51070
_d51070
003 OSt
005 20181023043908.0
008 24418b pe ||||| |||| 00| 0 spa d
040 _cCentro de Información y Bibliotecas
082 _a005.133.DEIT.08
100 _aDEITEL, PAUL
100 _eAutor
245 0 _aC++ HOW TO PROGRAM 10MA EDITION
250 _a9A. ed
260 _aNEW YORK
260 _bPEARSON
260 _c2015
300 _a1034
300 _c22.8
505 _aINTRODUCTION TO COMPUTERS AND C++INTRODUCTION TO C++ PROGRAMMING, INPUT . -- INTRODUCTION TO CLASSES, OBJECTS, MEMBER FUNCTIONS AND STRINGS . -- ALGORITMO DEVELOPMENT AND CONTROL STATEMENTS . -- CONTROL STATEMENTS LOGICAL OPERATORS . -- FUNCTIONS AND AN INTRODUCTION TO RECURSION . -- CLASS TEMPLATES ARRAY AND VECTOR, CATCHING EXCEPTIONS . -- POINTERS . -- CLASES A BEEPER LOOK . -- OPERATOR OVERLOADING CLASS STRING OBJECT ORIENTED PROGRAMMING . -- STREAM IMPUTE FILE PROCESSING STANDARD LIBRARY CONTAINERS AND ITERATORS . -- STANDARD LOBRARY EXCEPCIÓN HANDLING
650 _aSISTEMAS
700 _aDEITEL, HARVEY
942 _cTM001
_2ddc